Host your projects/servers
Create a project
Create your community workspace and pick its gamemode.
A project is the top-level container for everything related to your community on Emrald: environments, servers, members, addons, and configuration. You'll usually have one project per community.
Before you start
- A Steam account (Emrald uses Steam OAuth — no separate signup)
- An idea of which gamemode you want to run (you'll lock it in at creation)
The gamemode you pick is bound to the project and very hard to change later. Switching gamemode wipes every variable, permission, group, and addon you've configured. Choose carefully.
Steps
- Go to emrald.xyz and click Sign in — you'll be redirected to Steam.
- Authorize Emrald to read your Steam profile. On first login we create your account automatically.
- You land on your Dashboard. Click Projects in the top nav (or New project if you have none yet).
- Fill in the Create project dialog:
- Name — display name shown across the panel (e.g. "My DarkRP Server").
- Slug — the URL identifier (e.g.
my-darkrp). This is immutable — pick something short and clean. - Gamemode — the base gamemode this project will run. Locked in for the lifetime of the project.
- Click Create. You're redirected to your project's overview page.
What you get
The moment a project is created, Emrald provisions:
- 3 environments —
Production,Staging,Development. You can't add or delete environments; you can only rename and recolor them. - The two system groups in each environment —
Master(super-admin with every permission implicitly) andDefault(where new players land). - An empty server list — no servers run yet; you create them in Create a server.
Limits
| Limit | Default |
|---|---|
| Projects per user (as owner) | 3 |
| Environments per project | 3 (fixed) |
| Members per project | Unlimited |
The 3-project cap is per-user, but you can be a member of any number of additional projects owned by other people.
Customizing the project
Once created, go to Settings (left sidebar) to:
- Rename the project (slug stays immutable).
- Upload a logo (PNG/JPG, stored on our CDN).
- Invite team members (see Members tab).
- Switch gamemode (Owner only, type-to-confirm — destructive).
- Delete the project (Owner only, type-to-confirm).
Next step
Now that your project exists, get familiar with the environment model — it's where all your config lives.